Games,
games, games. I love them. I love games that are good, and I love
games that are enjoyable. I've always played a range of games!
Whether its RPS, FPS, Horror, 3rd person, Action,
children, anything! I've had many consoles too, the ones I remember
having are Gameboys, Nintendos, Playstation, and even the Xbox. But
what I am loyal to is the Playstation. Between the two consoles of
Playstation and Xbox there are games that are only made for one type
of console. Whether it be Blue Dragon for just Xbox or Uncharted on
PS3. Some games never cross over. Which is quite a disappointment in
all honesty. But that's life! But in this blog I am going to write
about a game. I am going to review. Why? Because I want to rant on
endlessly about a game that I have enjoyed playing!
|
EDI |
“
Shepard
out”. I head towards out of the comms room and onto the bridge. I
walk through seeing my soldiers working either side of the platform
in their Normandy Alliance uniforms, proud to serve protecting the
galaxy. As I enter through the door I see Jeff or known as Joker.
What a man, a long term friend and a loyal one at that. He has never
lost faith in me and that I respect. Next to him is EDI the
intelligent AI. I was never a big fan of AI's but she grew on me.
Thanks to the illusive man! But it was nice seeing Joker and EDI
getting it on and although she was coming to terms with a new body
she was looking pretty damn fine in it, and Joker thought that to.
Having a loyal chat with Joker it was time to head down to the main
battery, where none other than Garrus Vakarian was. Probably
calculating some works with guns and re-adjusting a lot. Garrus a
Turian and a very damn handsome one at that, and those scars on the
side of his face was such a turn on for me. His voice is soothing
with a little husk to it, and he was caring. So so caring and loyal.
I wanted to be with him, wanted to be his girlfriend, who cares about
inter-race love. I wanted him. I wanted him now. I remember facing
the collectors, before we went through the Omega-4 Relay, he took my
up to my room and we made love. He looked up some videos on how
Humans romance which was at first a little weird, but hey. I enjoyed
it. It was. Cute. He is getting better and thank god I found him on
Palavans moon, Menae while looking Primarch Fedorian. Shame Fedorian
was dead. But Victus is a good replacement and I'm sure he will do
well as a Primarch.
Know
what game I’m talking about yet?
The
collectors were stopped but there was another threat on its way and
no one is listening to me. The reapers are coming and it's only a
matter of time!
What
is going on? No one will listen to me, the council are useless and I
am not working. When will this end.
What?
What the hell was that? Why am I needed so urgently with the council.
They need my help?
Shit,
shit, shit. How can I be walking across the building with reaper
ships landing, all I’ve got to do is follow Anderson. I need to
get to the Normandy, I need to get out of here.
Know
which one I'm talking about yet?
Mass
Effect 3, a role-playing game developed by Bioware and published by
EA for Windows, Xbox and PS3 (only the second and third Mass effect
was released for PS3, but that has changed with the recent release
with the trilogy on PS3 as a whole). It was realised on the 6th
March 2012 and marked the final chapter in the trilogy. It has the
single player campaign and a multiplayer, with a 4 person co-op. From
what you have played from the previous Mass Effects greatly
influences your renegade and paragon scores as well as characters and
influences upon the galaxy. It was a continuation from the previous
Mass effect where you can import your character and still play as
that. But if you wish you can start from anew.
A
lot of the gameplay has changed from the two Mass Effects that I have
played, so I am going to review Mass Effect 3 with a hint of 2. In
both of the Mass Effects there were scores you can gain from
conversations with people. These conversations can lead to having
renegade or paragon scores and greatly alters the types of
conversations you have with future dialogue. If you chose the path of
the paragon, it means you are for the greater good. Paragon is what
you could say, the way of light. It includes logical dialogue and
affects other characters in a good way where they can become loyal to
you. If you chose renegade you could call it the dark side. Renegade
produces harsher more fierce interactions with others and is a darker
side. This can affect your character by having less loyal characters
and choosing different paths. Everything you chose within the
dialogue affects what happens in the future with other species,
councils and companions. This is the same for Mass Effect 2 and 3 but
what I didn't like was in Mass Effect 3. When there are cut scenes in
Mass Effect 3 you can choose whether to use a paragon or a renegade
action. I like the idea of intervention to allow you to take control
of how you want the conflict to end, but, to be honest, sometimes it
had both options and I didn't know which one to go for. OK, that may
be me being lazy to chose for myself, but shouldn't the actions
relate into what your paragon/renegade scores should be, like in Mass
Effect 2? Shouldn't it? But throughout the game I was a paragon. I
did use some renegade but that was only in panic and sometimes I
missed some paragon. Yes that annoyed me, and when I was distracted I
also missed it.
The
galaxy map. Where do I start? So I got confused with it! This time
the galaxy map was set out into what seemed like to be sectors within
the galaxy. Then within that where clusters and in that were planets
and in that there where different areas of the clusters that you
could travel across to AND of course you had to use the Mass Relays
to get to each destination. But the scanning, oh thank god did they
change the scanning! You needed to scan endless amount of planets to
get elements to research and get new weapons and mods! What the hell
Mass Effect 2?! But this time in Mass Effect 3 you only had to scan
planets if there was a mission to gather some resources and assets to
help you in the war effort. This came in handy! The only thing I
didn't like was that every time you scanned a planet that was in
reaper territory they suddenly came after you, and when that
alertness bar was at max, the sheer noise coming from them made me
panic! Yes I thought maybe if I wait they might board and I could
fight them, no. “Critical Mission Failed” appeared. Bulls. Start
again! It was nice having that sort of configuration within the map!
Interaction.
Things. Doors. Pickups. It was okay. I mean I missed some vital
assets to take back to the citadel and had to buy the from the
spectre requisitions in the citadel embassies. So that's 1000 credits
down the drain! That was only because things that you could
interactive with didn't appear or light up enough unlike in Mass
Effect 2. So things were pretty easy to miss! Things such as people
too. Sometimes they didn't talk, but their lips kept moving, or the
doors would take about 2 mins to open? I don't know if it was running
slow, or it was my game, or it was having to think about things? It
just seemed annoying.
So
the weapons, ammunition and biotics! The biotics were good. It had a
fairly simple upgrade system when you gathered points. For example if
you wanted to upgrade your singularity biotic you clicked on it then
used up the points wherever you wanted. After the 3rd
upgrade you get to chose between two options such as “increase
damage to armour and health” or “decrease recharge time”. It
was entirely your choice. You had a maximum of 8 upgrades per biotic
which include in ammo, such as armour-piercing, incendiary ammo and
cryo ammo (always go for incendiary, makes your life a hell of a lot
easier!). The weapons were good, but there is one small point that I
have to make! WHAT THE HELL IS THIS WEIGHT THING?! I understand guns
weigh a lot, but your in a different galaxy and you have things
called biotics! Why is it, that if you equip heavy guns your recharge
time is increased or decreased! I had to chose 3 types of guns to
keep my recharge speed as high as possible by putting on less weight.
I know confusing. It confused me. It is ridiculous. Unlike in Mass
Effect 2 you were allowed to equip about 6 different guns or
whatever. But in 3, you had to be picky. Luckily with some weapons
there were mods to allow you to give it ultra-light materials so it
made it lighter for you to carry. It just annoyed me, but in the end
the only gun I ever used was my Geth Pulse Rifle. It didn't have
great damage but I trusted it!
My
companions on missions, where do I start? I ALWAYS ALWAYS ALWAYS
ALWAYS had Garrus as my companion. I never let him leave my side. I
had to once or twice but that was it. The best combination was me,
Garrus and Liara. All had different biotics and that's what came in
handy! Was able to destroy shields with overload from Garrus and use
Liaras warp and warp ammo with my smothering of gun fire, that takes
them down easily! What I didn't like is that I had a limit number of
companions on my ship to take with me. I used to have a massive squad
and now I have 5 squad members to pick from. Maybe it is a good
thing, I don't know, but I liked having a big squad and I like having
all those people on my ship.
The
graphics, are pretty good. I suppose. The textures worked well and
there didn't seem to be much going wrong with it. Until I saw those
eyelashes. What in gods name where my characters eyelashes doing?!
Some times they stayed on the eyelid like they were supposed to and
next thing I knew they had morphed into the eyelid and have
disappeared! I'm sorry but that's poor and it happened in both Mass
Effect 2 and 3! Sometimes the guns wrapped around the body, oh and
one of my favourites was I started to float in the air and get stuck.
I couldn't get out, I couldn't move forward or backwards, plus the
more I tried, the more my buddies got stuck with me! In the end we
were all floating in mid air in an invisible box with no where to
go?! Oh and that kid in my weird crazy dreams, he ran like an idiot.
I couldn't stop laugh and had to pause and walk away. It was
ridiculous. The loading was pretty quick and didn't have to load at
every new room I went into unless it was within the Normandy going to
different levels.
So
I want to summarise now. Those good and bad points about one of the
most talked about games, and the one who has won a lot of rewards! I
enjoyed the game a lot. I enjoyed the plot and the romancing and the
side quests. It was scaring, entertaining, funny, serious and
emotional. I won't spoil the ending. But if I had to play it again I
would. Maybe I’ll work on my renegade scores and see what happens
with that? Who knows. But everything you do affects the future and I
want to take all avenues to gather a wider perspective on the game as
the makers intended. Sure, there's more to be done. There's different
people to romance, different people to kill and even to piss off. But
that's all in due time. But those eyebrows, really? Just no.
“
Shepard
out”.
http://www.youtube.com/watch?v=rLwZxUeJzK0 - here's a video of the kid in my dreams running!