Tuesday 30 October 2012

The History of Games - Part 1

1950s – did computer games really appear then? I thought it was around when my Dad was young! When was that? 60-70s? It goes back further!

EDSAC (Wiki)
So in 1952 A.S Douglas wrote his PhD degree at Cambridge on Human-Computer interaction. Not only that he also created the first graphical computer game! WOW! It was made/programmed on a EDSAC Vaccum-tube computer, which had a cathode ray tube display! Sorry, what does that mean?!
  • EDSAC = Electronic Delay Storage Automatic Calculator
  • Used mercury delay lines for memory and 3,000 vacuum tubes for logic
What are mercury delay lines for memory? Well after a bit of research, I found that they are long, sealed tubes, filled with mercury, which represents data as ripples in the mercury.

Apart from all of this, why have computers become so famous and significant in so many lives within the 21st Century? Well what is the all time classic computer game? Who knows?! Most people remember “Pong” as their first computer game, since it was the first commercially available game by Atari in 1973 which is 11 years after “Spacewars” was developed in 1962 at MIT (which ran on a PDP-1, which is a computer the size of a large car... apparently). Compared to the size of PS3 or X-box, that is pretty large! But in 50 years we have advanced to much that today we expect to see every nook and cranny, pimple and spot on a characters facial features! (That reminds me, a lot of games characters don't have pimples or spots?!). But what we see today all came from simple rectangular blocks bouncing a ball backwards and forwards! That's pretty impressive!


But to get a closer account of all this I asked one man that I know who has lived with computer games since he was young. My Dad.

Q. What is the first computer game that you played? How old were you? What software/hardware? What were the feelings you had when you played it, was it fun? What graphics/sound was involved?! Etc. etc. etc.

A. (these are his exact words!)

Game: Pong

Written by: Atari

Age: 8 years old

Graphics/sound: Very basic compared to today. Only one colour. Consisted of three moving rectangles (one ball, two bats). Basic sound. 2D only!

Game play: Simple, get the ball into the other persons goal.

Feelings: It was amazing to be able to control what you see on the screen. It was a game where beating your opponent was more important than any of the game content. When it got faster, it got more exciting!

So not only did games boom in the recent years, it was an amazing and incredible find to all the oldies who back then lived on checkers and happy families (I’m not judging, I still play checkers and happy families with my Nan). But to me that's pretty significant, not only to him, but it has also played a large part in my life, which has shaped me, into who I am today. That I’d say is significant.


 
 
References:


Daleks... They are following me :(

EVER since Heather set us the dalek project they seem to be following me :( this upsets me...

Wednesday 17 October 2012

Jobs?

What's my dream job? Well it could be anything! So far I don't know, I have no clue whatsoever. I am only in first year at Uni doing this spectacular course, honing my skills on what I enjoy, Games Art. Maybe, just maybe if through my journey on this course I find a true passion that I want to pursue I will work to it without a doubt! BUT as reference I would not mind working for companies such as Crytex, Blitz, Codemasters, Ubisoft and so many more! Even little companies that I have never heard of that are offering a position that I want I will take!
Print Screen of Crytek!!

However I have found a few within the major companies. Take Crytek! Found a nice Freelance 3D Weapon and Vehicle artist! I have never practised Vehicle concept or gun concept but what they're looking for is what I want! Here a few points that they have pointed out that they are looking for in an applicate:
  • Experience in game development modelling and texturing weapons/vehicles using 3DS Max / Maya and Photoshop (or equivalent 3D and 2D programs).
  • An exceptional understanding of form, shape, structure, and silhouette in regards to modelling and a creative imagination and understanding of product/vehicle design
  • Superior eye for light, shade, colour and detail in creating texture maps.
  • A passion for games guns and vehicles.
  • Skill in one or more of the related creation tasks: illustration, modelling, texturing, animation, concept drawing
  • Strong ability to create photorealistic high poly models
  • Clear understanding of efficient UV layout for low poly objects

Within the outline requirements for the job they are also looking for people who have a passion for FPS genre! YES! I have numerous FPS games!

Looking for jobs that require these skills are jobs that I am interested in, but I need to practise and work through the 3 years of my course or even 2 years before I finally settle down into a specific skill!

Hopefully all goes well!!!


Wednesday 10 October 2012

Who, what, when, why?


Setting up a blog. Done!
Know what to do next? ERM, no.
OK, not a problem, let's be proactive and see what we can do.
Check BlackBoard! Right OK we are getting somewhere... and it looks nothing like it does any more! Never mind carry on navigating around... and... ahhh holy crap how the fuck did I do that?!

 
Right! First entry. (This is a little weird!)

Name: Olivia Davy
Where are you from: A small town no one has heard of in Hertfordshire (yay?!)
How and why did you choose this course: Let's start with "How"....

For starters, I don't know. I found out about this course when I started Sixth Form at my school. At GCSE I wanted to do the Sciences. Hence doing Biology, Chemistry and Physics. I wanted to do Biology, "oooooo look forensic and fingerprints and all the dusty stuff you get to put everywhere" and "oooooooo look at all the animals that are ill and you get to cut them open and operate, but look how CUTE they are". In the end I did better at Physics! Go figure! That was not what I wanted, everything that I wanted to do went wrong and everything that I didn't want to do I got right? How?

So why at A-Level decide to change everything? Why look like a mad cow going from Science to Art? To be honest, they are no where near even related. Only similarity the look at body structure, but yet again COMPLETELY different views on it. Ones how do muscles pass oxygen and all that shit and art, look at how the body is shaped and how it moves and the light and the shading and blah blah blah! But I admired my friends GCSE Art. It was somewhat a calling? I looked at it and wanted to draw. I admit, I enjoyed painting and drawing and whatnot but that was painting by numbers and having a colouring in book. Even then there was some satisfaction. But coming from not having done any Art whatsoever for 2 years and jumping straight into the lions den at A-Level. I'll be honest. I shat myself.

I had some knack, only a little but nothing spectacular. I had to work for the skills. Work for the understanding. Some will never understand the amount of principles and rules you have to work by to even start creating an art piece! You can't draw a face if one eye is wonky and the nose is 100x bigger than the lips? It's not going to work?! I needed to understand, I walked in blind and I had to catch up fast. But this motivation, this lack of understand is something that got my butt in gear? I didn't want to feel left behind. I wanted to be in the know. Research artists and taking your own photos having an understanding of everything is only the start. You can't copy the great masters! The great masters made mistakes and made it their own! That's why now, they're so fucking hard to copy (trust I know). But in the end of thinking all of this, that in my final year, year 13 I was doing an A2 Fine Art, A2 Product Design and an AS in Photography (yes I did do AS Biology, I thought there would be some crossover.. no... oh no, I was wrong).

But how did all of the above lead to "Games Art". No one knows what it is. It is such an unknown course to the outside world that whoever asks me what I’m doing at Uni they look like they know what it is.. but inside they're think "what the hell is she talking about? Is that even a course?". Yes! Yes it is. It is even recognized by the industry.. That's when it gets their attention, "It's recognized by the industry!".

In my own mind I liked Games. I played them, I lived inside them, I created special scenes in my head and in my dreams. Or that was just by playing to much of them! I don't know. I enjoyed playing games, I enjoyed Art. Why not put two and two together? I thought about it but thought no. This is ridiculous! But after reading a magazine "Imagine FX" that's when I saw it was true. The concept art, the digital painting, the traditional drawings, the workshops, the workspaces, the games and the art all in one magazine and it was a dream come true. It mentioned Games Art. I finally believed it was out there. But where in gods name is there a Uni that will do a "Games Art" course?! My determination to find this magic was unbounded, limitless until my head was on my desk and I was sleeping in a pool of dribble. I found some Universities that did this course. But were they "THE" course? A lot were just full of bullshit. Just thinking they were doing the right thing? So in the end I rounded it down to 5 Unis. 3 were shit, 2 left.

Hmmmm... Leicester. Lets have a look!? 1 hour 30 mins away from home (including traffic sometimes). Perfect! Skillset? What's that? Basically the industry loves this course. Awesome! Grades? Ahhh.. maybe. I'm going to have to work for it. I was sceptical. Very sceptical about how to get into this course. I was scared, nervous, anxious and I spent many tears and long nights debating on how I can do this. I knew it was hard work, but I want this. I said to myself why the hell am I even debating, just go and fucking do it Olivia! Seriously! GO! I. CAN. DO. IT!

16th August 2012. Check UCAS.

Miss Olivia Davy,

Congratulations....

I didn't read any more, I cried with joy. It's like the saying:

"A journey of a thousand miles, begins with a single step"

This is my journey, I’m going to start Uni, at the Uni I want, on the course that I want and get the skills and the job that I want. I'm going to blood, sweat and tears into this and if there isn't then I am not working hard enough. This is my first step.